.96. vs yama
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
2
–
0
2 recorded matches between them
.96. vs Terry
No recorded games into Terry.
yama vs Juri
33% 3–6 over 9 games
Selected character all recorded games on the chosen character
| Juri | Terry | |
|---|---|---|
| MR 1612 | Current rating | MR 1613 |
| 100 | Games | 56 |
| 49–51 | Record | 29–27 |
| 49% | Win rate | 51% |
| 1L | Current streak | 2L |
| 46% | Clutch (deciders) | 52% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| .96. | yama | |
|---|---|---|
| 32% | Drive Rush (cancel) | 44% |
| 5% | Drive Rush (parry) | 7% |
| 11% | Overdrive arts | 12% |
| 1% | Drive Impact | 2% |
| 17% | Drive Guard | 11% |
| 1% | Drive Reversal | 2% |
| 33% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 24% | Super Art I | 32% |
|---|---|---|
| 2% | Super Art II | 35% |
| 57% | Super Art III | 24% |
| 17% | Critical Art | 9% |
Offense (avg per battle)
| 0.1 | Drive Impacts | 0.3 |
|---|---|---|
| 3.8 | Drive Parries | 1.2 |
| 0.2 | Drive Reversals | 0.3 |
| 0.8 | Perfect Parries | 0.3 |
| 0.1 | Punish counters | 0.2 |
| 2.5 | Throws | 2.4 |
| 1.2 | Throw techs | 0.3 |
| 0.1 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.1 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.1 | Punish counters taken | 0.1 |
| 3.2 | Throws taken | 2.6 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 10.4 | Cornering opponent (s) | 15.1 |
|---|---|---|
| 8.5 | Time cornered (s) | 7.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches .96.'s point of view
| When | .96. | Score | yama | Result |
|---|---|---|---|---|
| 1d ago |
Juri
|
2–0 |
Terry
|
WIN |
| 1d ago |
Juri
|
2–1 |
Terry
|
WIN |
Master