TAKA901 vs uyuzu
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
JP
This matchup
0
–
1
1 recorded match between them
TAKA901 vs A.K.I.
33% 1–2 over 3 games
uyuzu vs JP
53% 7–6 over 13 games
Selected character all recorded games on the chosen character
| JP | A.K.I. | |
|---|---|---|
| MR 1603 | Current rating | MR 1615 |
| 100 | Games | 177 |
| 51–49 | Record | 87–90 |
| 51% | Win rate | 49% |
| 2W | Current streak | 2L |
| 45% | Clutch (deciders) | 41% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| TAKA901 | uyuzu | |
|---|---|---|
| 20% | Drive Rush (cancel) | 16% |
| 3% | Drive Rush (parry) | 11% |
| 47% | Overdrive arts | 24% |
| 5% | Drive Impact | 2% |
| 6% | Drive Guard | 21% |
| 1% | Drive Reversal | 4% |
| 17% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 3% | Super Art I | 17% |
|---|---|---|
| 19% | Super Art II | 14% |
| 55% | Super Art III | 50% |
| 22% | Critical Art | 19% |
Offense (avg per battle)
| 0.6 | Drive Impacts | 0.3 |
|---|---|---|
| 0.8 | Drive Parries | 3.6 |
| 0.2 | Drive Reversals | 0.5 |
| 0.2 | Perfect Parries | 0.5 |
| 0.4 | Punish counters | 0.2 |
| 3 | Throws | 2.2 |
| 0.2 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.6 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.3 | Punish counters taken | 0.2 |
| 1.6 | Throws taken | 2.1 |
| 0.2 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 6.7 | Cornering opponent (s) | 15.2 |
|---|---|---|
| 13.6 | Time cornered (s) | 8.7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches TAKA901's point of view
| When | TAKA901 | Score | uyuzu | Result |
|---|---|---|---|---|
| 3d ago |
JP
|
0–2 |
A.K.I.
|
LOSS |
Master