ぜつびり vs アイリス
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
0
–
2
2 recorded matches between them
ぜつびり vs Akuma
No recorded games into Akuma.
アイリス vs Ryu
57% 12–9 over 21 games
Selected character all recorded games on the chosen character
| Ryu | Akuma | |
|---|---|---|
| MR 1621 | Current rating | MR 1682 |
| 0 | Games | 133 |
| 0–0 | Record | 62–71 |
| — | Win rate | 46% |
| — | Current streak | 1L |
| — | Clutch (deciders) | 50% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| ぜつびり | アイリス | |
|---|---|---|
| 53% | Drive Rush (cancel) | 31% |
| 3% | Drive Rush (parry) | 9% |
| 13% | Overdrive arts | 19% |
| 1% | Drive Impact | 2% |
| 8% | Drive Guard | 13% |
| 0% | Drive Reversal | 1% |
| 23% | Other | 25% |
Super gauge spend share of SA meter spent by level
| 17% | Super Art I | 28% |
|---|---|---|
| 0% | Super Art II | 25% |
| 59% | Super Art III | 32% |
| 24% | Critical Art | 15% |
Offense (avg per battle)
| 0 | Drive Impacts | 0.3 |
|---|---|---|
| 1.5 | Drive Parries | 1.4 |
| 0 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 0.3 |
| 0 | Punish counters | 0.1 |
| 3.6 | Throws | 2.4 |
| 0.6 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.2 | Drive Impacts taken | 0.3 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 1.9 | Throws taken | 1.9 |
| 0 | Burnouts suffered | 0.1 |
Positioning (avg per battle)
| 9.6 | Cornering opponent (s) | 11.1 |
|---|---|---|
| 6.5 | Time cornered (s) | 7.7 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches ぜつびり's point of view
| When | ぜつびり | Score | アイリス | Result |
|---|---|---|---|---|
| 2d ago |
Ryu
|
0–2 |
Akuma
|
LOSS |
| 2d ago |
Ryu
|
0–2 |
Akuma
|
LOSS |
Master