yukito vs 格闘家やまー
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
1
–
0
1 recorded match between them
yukito vs Ken
No recorded games into Ken.
格闘家やまー vs JP
50% 3–3 over 6 games
Selected character all recorded games on the chosen character
| JP | Ken | |
|---|---|---|
| MR 1637 | Current rating | MR 1603 |
| 0 | Games | 162 |
| 0–0 | Record | 82–80 |
| — | Win rate | 50% |
| — | Current streak | 1L |
| — | Clutch (deciders) | 46% |
Rating trajectory selected character, over recorded history
Not enough ranked history on this character to chart yet.
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| yukito | 格闘家やまー | |
|---|---|---|
| 24% | Drive Rush (cancel) | 31% |
| 7% | Drive Rush (parry) | 8% |
| 25% | Overdrive arts | 13% |
| 8% | Drive Impact | 4% |
| 11% | Drive Guard | 16% |
| 2% | Drive Reversal | 1% |
| 23% | Other | 27% |
Super gauge spend share of SA meter spent by level
| 36% | Super Art I | 15% |
|---|---|---|
| 31% | Super Art II | 15% |
| 25% | Super Art III | 52% |
| 7% | Critical Art | 18% |
Offense (avg per battle)
| 0.9 | Drive Impacts | 0.4 |
|---|---|---|
| 1.1 | Drive Parries | 2.5 |
| 0.2 | Drive Reversals | 0.1 |
| 0.2 | Perfect Parries | 0.6 |
| 0.4 | Punish counters | 0.3 |
| 3.1 | Throws | 1.1 |
| 0.1 | Throw techs | 0.7 |
| 0.1 | Burnouts inflicted | 0 |
Taken (avg per battle)
| 0.6 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.4 | Punish counters taken | 0.2 |
| 1.9 | Throws taken | 2.4 |
| 0.1 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 7.5 | Cornering opponent (s) | 10.9 |
|---|---|---|
| 7.7 | Time cornered (s) | 9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches yukito's point of view
| When | yukito | Score | 格闘家やまー | Result |
|---|---|---|---|---|
| 2d ago |
JP
|
2–0 |
Ken
|
WIN |
Master