実直のみ vs にわとり
Ranked head-to-head — side-by-side stats, shared opponents, and every recorded match between the two.
This matchup
0
–
2
2 recorded matches between them
実直のみ vs Jamie
100% 1–0 over 1 games
にわとり vs Ryu
66% 8–4 over 12 games
Selected character all recorded games on the chosen character
| Ryu | Jamie | |
|---|---|---|
| LP 20710 | Current rating | LP 21007 |
| 89 | Games | 61 |
| 40–49 | Record | 34–27 |
| 44% | Win rate | 55% |
| 2W | Current streak | 4W |
| 48% | Clutch (deciders) | 54% |
Rating trajectory selected character, over recorded history
Play style Drive System & gauge usage — overall, all characters
Drive gauge spend share of Drive meter used on each option
| 実直のみ | にわとり | |
|---|---|---|
| 37% | Drive Rush (cancel) | 23% |
| 2% | Drive Rush (parry) | 9% |
| 18% | Overdrive arts | 21% |
| 2% | Drive Impact | 2% |
| 8% | Drive Guard | 22% |
| 3% | Drive Reversal | 0% |
| 30% | Other | 22% |
Super gauge spend share of SA meter spent by level
| 27% | Super Art I | 44% |
|---|---|---|
| 9% | Super Art II | 24% |
| 39% | Super Art III | 24% |
| 25% | Critical Art | 8% |
Offense (avg per battle)
| 0.2 | Drive Impacts | 0.2 |
|---|---|---|
| 1.9 | Drive Parries | 3.2 |
| 0.4 | Drive Reversals | 0 |
| 0.5 | Perfect Parries | 0.6 |
| 0.2 | Punish counters | 0.2 |
| 2.3 | Throws | 2.8 |
| 0.4 | Throw techs | 0.4 |
| 0 | Burnouts inflicted | 0.1 |
Taken (avg per battle)
| 0.3 | Drive Impacts taken | 0.2 |
|---|---|---|
| 0.1 | Punish counters taken | 0.2 |
| 3.3 | Throws taken | 3 |
| 0 | Burnouts suffered | 0 |
Positioning (avg per battle)
| 5 | Cornering opponent (s) | 9.9 |
|---|---|---|
| 13.2 | Time cornered (s) | 5.9 |
Common opponents players both have faced, and how each did
No shared opponents in the recorded history yet — view both players over time to build it up.
Recorded matches 実直のみ's point of view
| When | 実直のみ | Score | にわとり | Result |
|---|---|---|---|---|
| 4d ago |
Ryu
|
0–2 |
Jamie
|
LOSS |
| 4d ago |
Ryu
|
0–2 |
Jamie
|
LOSS |
Diamond 2