Parry Portal

我打我打我打

#1806195063 Steam China

“Fights to Protect”

Ken

Ken

LP 16600

Platinum 4

Top 50% by rating

last seen 2026-07-02 15:19 UTC

LP over time

Not enough ranked matches in this range yet. History accumulates as the player is viewed — only the current day is served upstream.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet — view this player again over time to build history.

Matchup chart win rate vs each character (from recorded replays)

Not enough matchup data in this view yet.

Matchup tracker how each matchup trends over time & rank

Not enough matchup data in this view yet.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

World Tour1h 2m
Ranked Matches501h 18m
Casual Matches28m
Custom Room Matches12h 44m
Battle Hub16h 31m
Offline Matches28h 38m
Arcade34h 19m
Practice286h 55m
Special Matches1h 47m

Battle stats (per-game averages)

Ranked matches11268
Casual matches13
Drive impact0.9
Drive parry0.5
Just parry0.1
Throws4
Throw tech1.5
Punish counters0.7
Corner time4.7s
Cornered time10.5s

Resource usage how they spend meter

Drive Gauge
Drive Rush 18% OD Arts 33% Drive Impact 6% Drive Reversal 0% Drive Guard 8% Other 32%
Super Art
SA1 30% SA2 30% SA3 / CA 34% No super 4%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Ryu LP 15400 0 / 0
Luke LP 16600 0 / 0
Chun-Li LP 17800 0 / 0
Manon LP 15400 0 / 0
Zangief LP 16600 0 / 0
JP LP 15400 0 / 0
Dhalsim LP 13000 0 / 0
Ken LP 16600 0 / 0
Dee Jay LP 15525 0 / 0
Lily LP 17800 0 / 0
A.K.I. LP 19000 0 / 0
Rashid LP 15400 0 / 0
Juri LP 16600 0 / 0
Marisa LP 17800 0 / 0
Guile LP 15665 0 / 0
Ed LP 18100 0 / 0
Edmond Honda LP 19695 0 / 0
Jamie LP 15440 0 / 0
Akuma LP 15400 0 / 0
Sagat LP 16600 0 / 0
M. Bison LP 16600 0 / 0
C. Viper LP 23880 0 / 0
Alex LP 16600 0 / 0
Random LP 17550 0 / 0
Ingrid LP 22600 0 / 0

Recent ranked replays (0)

No ranked replays.