Parry Portal

IngridMyBeloved

#1970968557 Steam United Kingdom

“Let's Do This”

Circle: MaiWaitingRoomm

Guile

Guile

LP 21753

Diamond 3

last seen 2026-07-11 18:08 UTC

LP over time

Not enough ranked matches in this range yet. History accumulates as the player is viewed — only the current day is served upstream.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet — view this player again over time to build history.

Matchups

This section reads your recorded ranked replays for the current view — the same time window and character filter used elsewhere on your profile — and turns them into a confidence-gated look at how you do against each opponent character: a personal tier list, a breakdown by playstyle archetype, and a report of where you lose the most games. Every win-rate carries a Wilson confidence band, so a thin sample shows up as an uncertain range rather than a misleading 0% or 100%.

Not enough matchup data in this view yet — play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

Ranked Matches241h 41m
Casual Matches58h 32m
Custom Room Matches161h 6m
Battle Hub3h 11m
Offline Matches13m
Arcade0m
Practice92h 38m
Special Matches0m

Battle stats (per-game averages)

Ranked matches6583
Casual matches1644
Drive impact0.4
Drive parry2.1
Just parry0.9
Throws2.4
Throw tech0.6
Punish counters0.3
Corner time11.5s
Cornered time8s

Resource usage how they spend meter

Drive Gauge
Drive Rush 41% OD Arts 16% Drive Impact 2% Drive Reversal 0% Drive Guard 14% Other 23%
Super Art
SA1 22% SA2 19% SA3 / CA 43% No super 14%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Ryu MR 1465 0 / 0
Cammy MR 1520 0 / 0
Ken MR 1496 0 / 0
Guile LP 21753 0 / 0
Akuma MR 1511 0 / 0
Sagat LP 21956 0 / 0
Terry MR 1452 0 / 0
Mai MR 1561 0 / 0
Ingrid MR 1632 0 / 0

Recent ranked replays (0)

No ranked replays.