Parry Portal

_明智左馬之介

#2178859373 Steam Japan

“Capcom Heroes” SPECIAL

Ryu

Ryu

MR 1500

Master

Top 25% by rating

last seen 2026-07-16 19:34 UTC

LP over time

Not enough ranked matches in this range yet. History accumulates as the player is viewed — only the current day is served upstream.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet — view this player again over time to build history.

Matchups

This section reads your recorded ranked replays for the current view — the same time window and character filter used elsewhere on your profile — and turns them into a confidence-gated look at how you do against each opponent character: a personal tier list, a breakdown by playstyle archetype, and a report of where you lose the most games. Every win-rate carries a Wilson confidence band, so a thin sample shows up as an uncertain range rather than a misleading 0% or 100%.

Not enough matchup data in this view yet — play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

World Tour53h 27m
Ranked Matches73h 46m
Casual Matches10m
Custom Room Matches40m
Battle Hub36h 17m
Offline Matches26h 38m
Arcade372h 49m
Practice94h 42m
Special Matches47m
Avatar Room5h 35m

Battle stats (per-game averages)

Ranked matches1971
Casual matches5
Drive impact0.8
Drive parry1.8
Just parry0.7
Throws2.1
Throw tech0.2
Punish counters0.6
Corner time8.3s
Cornered time5.8s

Resource usage how they spend meter

Drive Gauge
Drive Rush 42% OD Arts 14% Drive Impact 5% Drive Reversal 0% Drive Guard 17% Other 20%
Super Art
SA1 19% SA2 24% SA3 / CA 36% No super 19%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Ryu MR 1500 0 / 0
Zangief LP 22853 0 / 0
JP LP 22506 0 / 0
Ken LP 23674 0 / 0
Jamie LP 21172 0 / 0
Akuma LP 23790 0 / 0
Sagat LP 24262 0 / 0
Ingrid LP 19000 0 / 0

Recent ranked replays (0)

No ranked replays.