Parry Portal

えどぼっちEX

#2289292558 CrossPlatform Other

“Take It Easy!”

Circle: StudioPiroshi

Luke

Luke

MR 1499

Master

last seen 2026-07-11 11:53 UTC

LP over time

Not enough ranked matches in this range yet. History accumulates as the player is viewed — only the current day is served upstream.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet — view this player again over time to build history.

Matchups

This section reads your recorded ranked replays for the current view — the same time window and character filter used elsewhere on your profile — and turns them into a confidence-gated look at how you do against each opponent character: a personal tier list, a breakdown by playstyle archetype, and a report of where you lose the most games. Every win-rate carries a Wilson confidence band, so a thin sample shows up as an uncertain range rather than a misleading 0% or 100%.

Not enough matchup data in this view yet — play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

World Tour51h 14m
Ranked Matches454h 30m
Casual Matches46m
Custom Room Matches37h 30m
Battle Hub79h 7m
Offline Matches12h 22m
Arcade4h 20m
Practice414h 19m
Special Matches31m
Avatar Room0m

Battle stats (per-game averages)

Ranked matches12609
Casual matches21
Drive impact0.3
Drive parry2.8
Just parry0.6
Throws1.7
Throw tech0.1
Punish counters0.2
Corner time9.9s
Cornered time6.6s

Resource usage how they spend meter

Drive Gauge
Drive Rush 44% OD Arts 15% Drive Impact 1% Drive Guard 16% Other 21%
Super Art
SA1 32% SA2 16% SA3 / CA 29% No super 21%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Ryu MR 1506 0 / 0
Luke MR 1499 0 / 0
JP LP 24329 0 / 0
A.K.I. MR 1552 0 / 0
Akuma MR 1439 0 / 0
Sagat MR 1505 0 / 0
Terry MR 1512 0 / 0
Mai MR 1500 0 / 0
Elena MR 1500 0 / 0

Recent ranked replays (0)

No ranked replays.