Parry Portal

Every number below comes from this player's ranked matches, served upstream and refreshed when you open the page. The LP and MR charts trace their rating over time; the win-rate and matchup blocks break the same record down by opponent character. Small samples swing hard, so each win rate is drawn as a band rather than a single point: a wide band means too few games to trust yet, a tight one means the rate has settled.

猫かぶり

#2349591117 Steam Japan

“Out-mash Their DP by One” SPECIAL

I fight with my eyes closed

M. Bison

M. Bison

MR 1716

Master

last seen 2026-07-18 00:38 UTC

LP over time

Not enough ranked matches in this range yet. Only the current day is served upstream, so history accumulates as the player is viewed.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet. History builds up each time this player is viewed, so check back later.

Matchups

How you do against each opponent character, read from your recorded ranked replays for the current view. It uses the same time window and character filter as the rest of your profile. Below you get a personal tier list, a breakdown by playstyle archetype, and the matchups costing you the most games. Every win rate carries a Wilson confidence band, so a thin sample shows as an uncertain range instead of a misleading 0% or 100%.

Not enough matchup data in this view yet. Play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

Ranked Matches528h 8m
Casual Matches13h 38m
Custom Room Matches129h 31m
Battle Hub38h 45m
Offline Matches21m
Arcade0m
Practice388h 27m
Special Matches0m
Avatar Room0m

Battle stats (per-game averages)

Ranked matches14138
Casual matches386
Drive impact0.3
Drive parry1.9
Just parry0.4
Throws1.7
Throw tech0.6
Punish counters0.2
Corner time12.5s
Cornered time9.6s

Resource usage how they spend meter

Drive Gauge
Drive Rush 31% OD Arts 26% Drive Impact 2% Drive Reversal 4% Drive Guard 11% Other 23%
Super Art
SA1 28% SA2 38% SA3 / CA 27% No super 5%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Chun-Li MR 1703 0 / 0
Zangief LP 21337 0 / 0
M. Bison MR 1716 0 / 0
Terry MR 1500 0 / 0
C. Viper MR 1507 0 / 0
Alex MR 1500 0 / 0

Recent ranked replays (0)

No ranked replays.