Parry Portal

rlaxodus

#2419907598 Steam United States

“I Will Show You No Mercy!” グレード5

Circle: hyoonsupremacy

Cammy

Cammy

MR 1343

Master

last seen 2026-07-21 05:10 UTC

LP over time

Not enough ranked matches in this range yet. Only the current day is served upstream, so history accumulates as the player is viewed.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet. History builds up each time this player is viewed, so check back later.

Matchups

How you do against each opponent character, read from your recorded ranked replays for the current view. It uses the same time window and character filter as the rest of your profile. Below you get a personal tier list, a breakdown by playstyle archetype, and the matchups costing you the most games. Every win rate carries a Wilson confidence band, so a thin sample shows as an uncertain range instead of a misleading 0% or 100%.

Not enough matchup data in this view yet. Play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

World Tour33m
Ranked Matches597h 42m
Casual Matches6h 25m
Custom Room Matches2h 27m
Battle Hub7h 4m
Offline Matches4h 29m
Arcade1h 38m
Practice51h 8m
Special Matches0m

Battle stats (per-game averages)

Ranked matches15662
Casual matches168
Drive impact0.2
Drive parry3.5
Just parry0.6
Throws2.7
Throw tech0.2
Punish counters0.1
Corner time9.3s
Cornered time11.7s

Resource usage how they spend meter

Drive Gauge
Drive Rush 46% OD Arts 11% Drive Impact 1% Drive Reversal 1% Drive Guard 13% Other 25%
Super Art
SA1 44% SA3 / CA 27% No super 27%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Chun-Li LP 22630 0 / 0
Cammy MR 1343 0 / 0
Ken MR 1429 0 / 0
A.K.I. LP 12618 0 / 0
Juri MR 1463 0 / 0
Akuma LP 19015 0 / 0
Sagat LP 23188 0 / 0
Mai MR 1485 0 / 0
C. Viper MR 1327 0 / 0

Recent ranked replays (0)

No ranked replays.