Parry Portal

Bura_men33

#2624553420 CrossPlatform Japan

“Battle Routine, Set!” SPECIAL

Ingrid

Ingrid

MR 1608

Master

Top 6% by rating

last seen 2026-07-20 22:20 UTC

LP over time

Not enough ranked matches in this range yet. Only the current day is served upstream, so history accumulates as the player is viewed.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet. History builds up each time this player is viewed, so check back later.

Matchups

How you do against each opponent character, read from your recorded ranked replays for the current view. It uses the same time window and character filter as the rest of your profile. Below you get a personal tier list, a breakdown by playstyle archetype, and the matchups costing you the most games. Every win rate carries a Wilson confidence band, so a thin sample shows as an uncertain range instead of a misleading 0% or 100%.

Not enough matchup data in this view yet. Play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

World Tour3m
Ranked Matches1036h 23m
Casual Matches3h 43m
Custom Room Matches279h 28m
Battle Hub1h 39m
Offline Matches3h 10m
Practice322h 45m
Special Matches0m

Battle stats (per-game averages)

Ranked matches23589
Casual matches73
Drive impact0.3
Drive parry3.9
Just parry0.8
Throws1.7
Throw tech0.9
Punish counters0.2
Corner time9.7s
Cornered time9.6s

Resource usage how they spend meter

Drive Gauge
Drive Rush 41% OD Arts 11% Drive Impact 1% Drive Reversal 2% Drive Guard 17% Other 25%
Super Art
SA1 19% SA2 39% SA3 / CA 26% No super 15%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Ryu MR 1661 0 / 0
Luke MR 1482 0 / 0
JP LP 20248 0 / 0
Ken MR 1734 0 / 0
Juri MR 1502 0 / 0
Ed MR 1473 0 / 0
Akuma MR 1525 0 / 0
Sagat MR 1512 0 / 0
M. Bison MR 1715 0 / 0
Ingrid MR 1608 0 / 0

Recent ranked replays (0)

No ranked replays.