Parry Portal

一脚油门

#2744777221 Steam China

“Noooooo!” SPECIAL

Circle: DARKLEGACY

Dhalsim

Dhalsim

MR 1521

Master

Top 14% by rating

last seen 2026-06-30 03:56 UTC

LP over time

Not enough ranked matches in this range yet. Only the current day is served upstream, so history accumulates as the player is viewed.

Recorded matches
0
0W · 0L
Current streak
no matches yet
Clutch factor
win % in deciding-round games (0)

Rivalries head-to-head from 0 recorded matches

No recorded matches yet. History builds up each time this player is viewed, so check back later.

Matchups

How you do against each opponent character, read from your recorded ranked replays for the current view. It uses the same time window and character filter as the rest of your profile. Below you get a personal tier list, a breakdown by playstyle archetype, and the matchups costing you the most games. Every win rate carries a Wilson confidence band, so a thin sample shows as an uncertain range instead of a misleading 0% or 100%.

Not enough matchup data in this view yet. Play a few ranked sets and check back.

A Year in the Ring (UTC · last year of recorded matches)

No recorded matches to chart yet.

Play time

World Tour22h 5m
Ranked Matches714h 0m
Casual Matches51m
Custom Room Matches18m
Battle Hub3h 40m
Offline Matches15m
Arcade49m
Practice34h 24m

Battle stats (per-game averages)

Ranked matches18565
Casual matches23
Drive impact0
Drive parry1.2
Just parry0.2
Throws2.1
Throw tech0.6
Punish counters0
Corner time5.3s
Cornered time14.2s

Resource usage how they spend meter

Drive Gauge
Drive Rush 31% OD Arts 17% Drive Impact 0% Drive Reversal 4% Drive Guard 11% Other 33%
Super Art
SA1 32% SA2 32% SA3 / CA 20% No super 13%

Characters (from recorded replays)

CharacterRatingWins / BattlesWin %
Ryu LP 22520 0 / 0
Zangief MR 1340 0 / 0
Dhalsim MR 1521 0 / 0
Dee Jay MR 1350 0 / 0
Blanka MR 1413 0 / 0
Edmond Honda MR 1601 0 / 0
Jamie MR 1296 0 / 0
Sagat MR 1601 0 / 0
M. Bison MR 1402 0 / 0
Terry MR 1396 0 / 0

Recent ranked replays (0)

No ranked replays.